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Golf - rules

 

 

Golf cours

A golf course consists of a series of holes, each with a teeing ground that is set off by two markers showing the bounds of the legal tee area, fairway, rough and other hazards, and the putting green surrounded by the fringe with the pin (normally a flagstick) and cup.A typical golf course consists of 18 holes, but nine-hole courses are common and can be played twice through for a full round of 18 holes.The first 18-hole golf course in the United States was located on a sheep farm in Downers Grove, Illinois, in 1892. The course is still situated there today.

 

Play of the game

Every round of golf is based on playing a number of holes in a given order. A "round" typically consists of 18 holes that are played in the order determined by the course layout. On a standard course of 18 holes, each hole is played once in the round; on a nine-hole course, players may play a "short game" playing each hole once, or a "full round" by playing each hole twice.

 

Playing a hole on a golf course is initiated by putting a ball into play by striking it with a club on the teeing ground (also called the tee box, or simply the tee). For this first shot on each hole, it is allowed but not required for the golfer to place the ball on a tee prior to striking it. A tee in this last sense is a small peg which can be used to elevate the ball slightly above the ground up to a few centimetres high, which reduces the interference of the ground or grass on the movement of the club making the ball easier to hit, and also places the ball in the very center of the striking face of the club (the "sweet spot") for better distance. Tees are commonly made of wood but may be constructed of any material, including plastic. Traditionally, golfers used mounds of sand to elevate the ball, and containers of sand were provided for the purpose. A few courses still require sand to be used instead of peg tees, to reduce litter and reduce damage to the teeing ground.

 

When the initial shot on a hole is intended to move the ball a long distance (typically more than 225 yards), the shot is commonly called a "drive" and is generally made with a long-shafted, large-headed wood club called a "driver". Shorter holes may be initiated with other clubs, such as higher-numbered woods or irons. Once the ball comes to rest, the golfer strikes it again as many times as necessary using shots that are variously known as a "lay-up", an "approach", a "pitch", or a "chip", until the ball reaches the green, where he or she then "putts" the ball into the hole (commonly called "sinking the putt" or "holing out"). The goal of getting the ball into the hole ("holing" the ball) in as few strokes as possible may be impeded by obstacles such as areas of longer grass called "rough" (usually found alongside fairways) which both slows any ball that contacts it and makes it harder to advance a ball that has stopped on it; "doglegs", which are changes in the direction of the fairway that often require shorter shots to play around them; bunkers (or sand traps); and water hazards such as ponds or streams.

 

In stroke play competitions played according to strict rules, each player plays his or her ball until it is holed no matter how many strokes that may take, but in match play it is acceptable to simply pick up one's ball and "surrender the hole" after enough strokes have been made by a player that it is mathematically impossible for the player to win the hole. It is also acceptable in informal stroke play to surrender the hole after hitting three strokes more than the "par" rating of the hole (a "triple bogey" - see below); while technically a violation of Rule 3-2, this practice speeds play as a courtesy to others, and avoids "runaway scores", excessive frustration and injuries caused by overexertion.

 

Players can walk to their next shot or drive in golf carts over the course or along pathways beside it. The game can be played either individually or in groups and sometimes accompanied by caddies, who carry and manage the players' equipment and who are allowed by the rules to give advice on the play of the course. A caddy's advice can only be given to the player or players for whom the caddy is working, and not to competing players.

 

Rules and regulations

The rules of golf are internationally standardised and are jointly governed by The R&A, spun off in 2004 from The Royal and Ancient Golf Club of St Andrews (founded 1754), and the United States Golf Association (USGA).
The underlying principle of the rules is fairness. As stated on the back cover of the official rule book:
Play the ball as it lies, play the course as you find it, and if you cannot do either, do what is fair.

 

There are strict regulations regarding the amateur status of golfers. Essentially, anybody who has ever received payment or compensation for giving instruction, or played golf for money, is not considered an amateur and may not participate in competitions limited solely to amateurs. However, amateur golfers may receive expenses which comply with strict guidelines and they may accept non-cash prizes within the limits established by the Rules of Amateur Status.

 

In addition to the officially printed rules, golfers also abide by a set of guidelines called golf etiquette. Etiquette guidelines cover matters such as safety, fairness, pace of play, and a player's obligation to contribute to the care of the course. Though there are no penalties for breach of etiquette rules, players generally follow the rules of golf etiquette in an effort to improve everyone's playing experience.

 

Penalties

Penalties are incurred in certain situations. They are counted towards a player's score as if there were extra swing(s) at the ball. Strokes are added for rule infractions or for hitting one's ball into an unplayable situation.

 

A lost ball or a ball hit out of bounds result in a penalty of one stroke and distance (Rule 27–1). A one-stroke penalty is assessed if a player's equipment causes the ball to move or the removal of a loose impediment causes the ball to move (Rule 18–2). If a golfer makes a stroke at the wrong ball (Rule 19–2) or hits a fellow golfer's ball with a putt (Rule 19–5), the player incurs a two-stroke penalty. Most rule infractions lead to stroke penalties but also can lead to disqualification. Disqualification could be from cheating, signing for a lower score, or from rule infractions that lead to improper play.

 

Equipment

Golf clubs are used to hit the golf ball. Each club is composed of a shaft with a lance (or "grip") on the top end and a club head on the bottom. Long clubs, which have a lower amount of degreed loft, are those meant to propel the ball a comparatively longer distance, and short clubs a higher degree of loft and a comparatively shorter distance. Typically, the actual physical length of each club is longer or shorter, depending on the distance the club is intended to propel the ball.A maximum of 14 clubs is allowed in a player's bag at one time during a stipulated round. The choice of clubs is at the golfer's discretion, although every club must be constructed in accordance with parameters outlined in the rules. (Clubs which meet these parameters are usually called "conforming".) Violation of these rules can result in disqualification.Golf balls are spherical, usually white (although other colors are allowed), and minutely pock-marked by dimples that decrease aerodynamic drag by increasing air turbulence around the ball in motion, which delays "boundary layer" separation and reduces the drag-inducing "wake" behind the ball, thereby allowing the ball to fly fartherA tee is allowed only for the first stroke on each hole, unless the player must hit a provisional tee shot or replay his or her first shot from the tee.

 

Stroke mechanics

-  The "drive" or "full swing" is used on the teeing ground and fairway, typically with a wood or long iron, to produce the maximum distance capable with the club.
-  The "approach" or "3/4 swing" is used in medium- and long-distance situations where an exact distance is preferable to maximum possible distance, such as to place the ball on the green or "lay up" in front of a hazard.
-  The "chip" or "half-swing" is used for relatively short-distance shots near the green, with high-lofted irons and wedges. The goal of the chip is to land the ball safely on the green, allowing it to roll out towards the hole. It can also be used from other places to accurately position the ball into a more advantageous lie.
-  The "putt" is used in short-distance shots on or near the green, typically made with the eponymous "putter", although similar strokes can be made with medium to high-numbered irons to carry a short distance in the air and then roll (a "bump and run"). The goal of the putt is to put the ball in the hole, although a long-distance putt may be called a "lag" and is made with the primary intention of simply closing distance to the hole or otherwise placing the ball advantageously.

 

Source: www.en.wikipedia.org

 

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